The Golden Sea

The Golden Sea
The Golden Sea is a region of Aebria characterized by it's vast deserts made up of extremely fine sand. The Golden Sea lies east of Galvatia and The Maw south of the Hengerok Mountains that separate it from Stönhavre. The individual grains of sand are so small in some areas of the desert that as a whole it acts more like a powdery fluid than sand. These parts of the desert are nearly impossible to traverse on foot, instead requiring some sort of vehicle. These come in the form of ship-like sleds that glide along the sand pushed by wind sails, smaller ones drawn by various reptilian or serpentine beasts of the desert, or ones propelled by a motor or magic. The texture of the sand's surface may change rapidly in some areas, causing firm and livable ground to become soft and fluid overnight. Because of this, many communities in this area live nomadic lifestyles. Only a few certain places in the region have stable enough land to build permanent settlements. The majority of The Golden sea's land is empty desert, savanna, and prairie with few major settlements. The Golden Sea was founded by various groups who were unhappy with the aristocracy of Lakewater or the Galvatian monarchy, or those who wished to have a say in their nation's government. The government of The Golden Sea is democratic, having each of the recognized groups of the area send a representative to Y'athill once every two years for debate and deliberation on governing.

Y'athill
-Y'athill is a walled city situated at the foot of the Hengerok mountains. It serves as the political center for The Golden Sea. Here, every two years, representatives from across The Golden Sea meet to negotiate and settle on laws and political matters. No one person or group has more power or say than anyone, and meetings on a subject to not end until everyone can come to a reasonable agreement and compromise. This leads to situations where representatives do not return home for months at a time if unanimous agreements aren't found quickly. People from all pasts and walks of life make up Y'athill, choosing to move to this city for the amount of freedom The Golden Sea gives them, the security of a walled city, and the close proximity to the government meetings.

Naralaba
-Naralaba's western location has left it tasked with a very particular duty of defending the nation from Galvatian invasion by land. As a large city, it is kept as a line of defense in case any militant colonizers come towards the desert. Villagers and nomadic tribes people that live closer to the Galvatian border are encouraged to report any sightings of Galvatian military to the city of Naralaba as soon as possible.

Grazaan
-Grazaan is notable for being the single largest city with a population that is a majority of people with orcish blood. Across the Old World and even in the other nations of Aebria, orcish heritage is seen as something dirty and uncivilized by most people who hold political power. Because of this oppression, a large number of orcs fled to The Golden Sea and founded Grazaan, a new hub for Orcish culture and tradition.

Vineport
-Vineport is known across Aebria for it's fast surrounding fields of berries and vineyards, used for the production of various different assortments of wines and alcohols which are exported across the land. On top of this, it is also known for it's climate, being described as "perpetually summertime" by some. The sun is always bright and shining warm, and the oceans are a pleasant temperature. Many wealthy people from across the world visit Vineport for recreational purposes.